Looting The Trove: Cloudspire Solo Scenarios

Welcome to Looting The Trove, a look at the behind-the-scenes development of the games in the CTG library. This month, with the completion of Cloudspire: Ankar’s Plunder (games are currently scheduled for March fulfillment, pending COVID-related delays), we’re diving into the design of Cloudspire’s acclaimed solo scenarios with one of Cloudspire’s designers, Josh Wielgus. While […]Continue reading »

Meet CTG: Salem Scott

Name (and CTG nickname): Salem Scott, “Dart” What do you do at CTG? I’m a Support Specialist, and I assist with game development.  My days are usually split between answering messages, sending out replacement components, and testing out the latest interactions of a game in development. I have been an in-house playtester since Cloudspire, but […]Continue reading »
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